Wednesday, July 12, 2006

24: Hiatus



Well, it's been a while. If you are checking the dates on this, you will notice the last time I did anything was on February 11th. It's now July 12th! Good grief.

I've been wanting to animate for a while, but, things get busy, like work and kids and being too tired to do anything requiring "producing" and just wanting to sit and "consume".

Since last I animated, we moved the Lego room around, but things were roughly in the same place, just a bit cleaner. My dad had used the computer and installed some programs on it, so I had to clean that out just to get the network working again. But it didn't take too long and I was back in production.

I had been planning the next shot in my mind for the last 5 months. It's not a complicated shot or anything, I just had been mulling over in my head getting ready for when I was going to animate again. It was going to be a spinning kick taking down a bunch of enemies closing in on Maggie. So I needed to set that shot up.

And wouldn't you know it? I did it wrong. Maggie is surrounded by guys, and they close in on her. What I wanted to do was about 20 degree circular pan as the enemies close in.

I didn't place them correctly though, they're too close. So I get about 5 degrees in and realize that I can't go any further without Maggie doing something.

So I'll have her do a backflip kick because I'm not wasting the footage I've already done. It took me a half an hour to set up the computer and the stage, and an hour to do about 14 frames. So people wonder why I don't storyboard. It's because things change no matter how much I plan ahead. Now we've got an extra kick going in, which isn't a bad thing, really.

Yes, I've really lost the groove of animating. Five months will do that to ya. Well, it did it to me.

So hopefully I will get to the spin kick, I just have to do some other stuff before I get to it. :)